AI Insights · Timothy · January 2024
Top 5 Horror Games Performance in Belgium Q4 2023
A detailed look at the performance of the top 5 horror game apps in Belgium during the fourth quarter of 2023, revealing trends in downloads, revenue, and active users.
In the fourth quarter of 2023, the top 5 horror games on a unified platform in Belgium exhibited varied performance trends according to Sensor Tower data. Here's a detailed look at their downloads, revenue, and weekly active users.
Mystery Matters from Playrix saw a notable increase in revenue, starting at approximately $2.2K in late September and peaking at around $4.1K by the end of October. The game maintained a consistent revenue stream, closing the quarter with $3.8K in the final week of December. Downloads for Mystery Matters began at 3.3K in late September but experienced a decline, reaching a low of 803 in mid-December, before slightly rebounding to 1.4K by the end of the year. Weekly active users started at 3.8K and saw a steady rise, peaking at 5.8K in the last week of December.
Myths of Moonrise by STARFORTUNE INTERACTIVE ENTERTAINMENT TECHNOLOGY CO., LIMITED had a fluctuating revenue pattern. It began with $1.9K in late September, dipped to $577 in mid-October, and then surged to $3.2K by the end of November. The game's downloads remained minimal, with a peak of 55 in the last week of December. Weekly active users for Myths of Moonrise remained relatively stable, starting at 953 and ending the quarter at 1.2K.
Identity V from NetEase Games showed a gradual revenue increase from $1.2K in late September to $1.4K in late November, with fluctuations throughout the quarter. Downloads were relatively low, peaking at 123 in mid-December. The game's weekly active users remained stable, starting at 686 and finishing the quarter at 680.
Five Nights at Freddy's by Clickteam, LLC experienced significant revenue growth, starting at $80 in late September and peaking at $646 in early November. Downloads spiked to 883 in early December before declining to 240 by the end of the month. The game's weekly active users saw a substantial increase, peaking at 3.2K in early December before settling at 1.3K by the end of the quarter.
Orphans from SponsorAds GmbH & Co.KG had modest revenue growth, starting at $134 in late September and reaching $267 by the end of November. Downloads were relatively low, with the highest being 173 in late October. Weekly active users data for Orphans was not available for this period.
These insights are based on data from Sensor Tower, where more detailed information is available.